Description
Redefining the term “user-friendly”
Design usually has one of two goals, often both: to be aesthetically pleasing to a viewer and to “sell” whatever brought it into being, be that an actual product, a brand, an identity or an idea. Interaction design lives or dies through recipients’ responses to it. If as result of seeing it, the viewer cannot or does not want to “inter-act” with it, then the design quite clearly hasn’t worked.
As one practitioner noted: “We need to be able to tap into audience’ minds in order to build intuitive designs that help enhance their lives and extend the way they interact—this is really what interaction design is about, it’s about building experiences for people.”
Featuring:
Jean-Christophe Naour | Josh Nimoy | Multitouch Barcelona | Nation | Snibbe Interactive | Sword & Sworcery | ToDo | Trafik | YesYesNo
Contents:
Motion Gallery: Hand-drawn
Interactive Design: Perfecting those Air to Surface Missiles
Creative Country: South Korea
Branding: MoMA
Pick of the Month
Specifications:
104 pages
6 varying paper stocks
4C process + spot UV + vanish
112 minutes DVD Video included
















